v2026.11 DB LIVEVerified Frame-Time & Emulator Config Recipes for PS2, GameCube, Switch, PSP & iOS Delta
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RetroFPSHandheld Matrix
Test FPS
🧭 Matchmaker📦 PortMaster📐 16:9 Hacks🕹️ Systems🔋 Battery⚡ Input Lag📺 Shaders🎮 Frontends📱 Handhelds (22)💿 Games (50)⚔️ Versus⚡ Turnip Drivers📦 ROM Compress📐 Screens🛠️ CFW🧠 Chipsets💾 SD Calc
🔴 NOT RECOMMENDED: 19 FPS Slowdown (Underpowered)System: GameCube (HEAVY Load)SoC: Unisoc Tiger T618

Does Super Mario Sunshine Run at 60 FPS on Anbernic RG405M?

No — avoid buying the Anbernic RG405M specifically for Super Mario Sunshine. MUST leave "Skip EFB Access from CPU" UNCHECKED (OFF) so goop physics work, and enable the 60 FPS Gecko code on Snapdragon/Dimensity devices. If playing Super Mario Sunshine at full speed is your priority, step up to the Retroid Pocket 4 Pro ($175).

Average FPS19 FPS
1% Low FPS12 FPS
Internal Scale1x Native
Output Res640x480
Battery Playtime~5.6 hrs
ISO / ROM Size1.3 GB
Copy-Paste Configuration

Optimal Dolphin Settings Recipe

Recommended Emulator:Dolphin Official
Graphics Backend (API):Vulkan
Custom GPU Driver:System Vulkan Driver
Internal Upscale Multiplier:1x Native
EE Cycle Rate / Clock:100% (Default)
EE Cycle Skip / Frameskip:0 (Normal)
Hardware Download Mode:Accurate (Default)
60 FPS Widescreen Patch:Available (Enable in Cheats/Patches)

🔧 Critical Per-Game Tweaks & Engine Notes

  • ▸MUST leave "Skip EFB Access from CPU" UNCHECKED (OFF) so goop physics work, and enable the 60 FPS Gecko code on Snapdragon/Dimensity devices.
  • ▸Known Engine Quirk: If you enable "Skip EFB Access from CPU", Mario cannot clean paint goop with FLUDD!
  • ▸Unisoc Tiger T618 lacks the single-core speed or Turnip driver support required to hold full speed in Super Mario Sunshine. Consider stepping up to the Retroid Pocket 4 Pro.
  • ▸Bottleneck Profile (EFB Access from CPU): Paint/goop collision physics require CPU readbacks of the Embedded Frame Buffer (EFB)—making it heavier than Wind Waker.
  • ▸Thermal & Battery Telemetry: SoC pinned at 100% utilization; noticeable frame drops during heavy effects.
💡 CHEAPEST 60 FPS UPGRADE SOLUTION

Play Super Mario Sunshine at Locked 60 FPS on Retroid Pocket 4 Pro

Because the Anbernic RG405M ($159) cannot handle Super Mario Sunshine at full speed, the most cost-effective handheld that runs it smoothly is the Retroid Pocket 4 Pro ($175) powered by the MediaTek Dimensity 1100.

Upgrade Model:Retroid Pocket 4 Pro ($175)
Display:4.7" 750x1334 IPS Touch (500 nits)
Super Mario Sunshine FPS:🟢 60 FPS Locked (2x HD)
💾 STORAGE & ROM CAPACITY GUIDE

Recommended Tier: 256GB UHS-I (A2 / V30)

256GB • 180MB/s Read • A2 App Class

Super Mario Sunshine requires 1.3 GB of storage. A 256GB A2-rated card fits roughly 158+ GameCube games alongside your BIOS and HD texture packs with zero mid-game streaming stutter.

Open Interactive MicroSD Storage Calculator→

How Every Handheld Runs Super Mario Sunshine (GameCube)

Compare frame rates, internal upscale resolution, and hardware pricing across all 12 tested devices for Super Mario Sunshine.

HandheldPriceChipsetVerdict & FPSMax UpscaleConfig Guide
Retroid Pocket 5 $219Qualcomm Snapdragon 865🟢 60 FPS Locked (2.5x)2.5x - 3x Native (1080p)View Settings →
Retroid Pocket 4 Pro $175MediaTek Dimensity 1100🟢 60 FPS Locked (2x)2x Native (720p)View Settings →
Anbernic RG556 $169Unisoc T820🟡 30 FPS Playable (With Tweaks)2x Native (720p)View Settings →
Anbernic RG Cube / RG406V $159Unisoc T820🟡 30 FPS Playable (With Tweaks)2x Native (720p)View Settings →
AYN Odin 2 Pro $299Qualcomm Snapdragon 8 Gen 2🟢 60 FPS Locked (3x)3x Native (1080p+)View Settings →
Anbernic RG35XX SP $64Allwinner H700 / ARM Cortex-A53 Budget Tier🔴 Incompatible (Allwinner Limit)N/AView Settings →
Anbernic RG40XX H $69Allwinner H700 / ARM Cortex-A53 Budget Tier🔴 Incompatible (Allwinner Limit)N/AView Settings →
Miyoo Mini Plus $52Allwinner H700 / ARM Cortex-A53 Budget Tier🔴 Incompatible (Allwinner Limit)N/AView Settings →
TrimUI Smart Pro $62Rockchip RK3566 / Allwinner A133P🔴 Incompatible (Rockchip Limit)N/AView Settings →
Powkiddy RGB30 $72Rockchip RK3566 / Allwinner A133P🔴 Incompatible (Rockchip Limit)N/AView Settings →
iPhone 15 Pro / 16 (Delta & PPSSPP iOS) $99Apple A17 Pro / A16 Bionic 🔴 19 FPS Slowdown (Underpowered)1x Native (No JIT)View Settings →
Steam Deck OLED $549AMD Custom APU 🟢 60 FPS Locked (3x)3x Native (1080p+)View Settings →
Retroid Pocket Mini $199Qualcomm Snapdragon 865🟢 60 FPS Locked (2.5x)2.5x - 3x Native (1080p)View Settings →
Anbernic RG406V $165Unisoc T820🟡 30 FPS Playable (With Tweaks)2x Native (720p)View Settings →
Anbernic RG405M (Viewing)$159Unisoc Tiger T618🔴 19 FPS Slowdown (Underpowered)1x NativeView Settings →
AYN Odin 2 Mini $339Qualcomm Snapdragon 8 Gen 2🟢 60 FPS Locked (3x)3x Native (1080p+)View Settings →
TrimUI Brick $55Rockchip RK3566 / Allwinner A133P🔴 Incompatible (Rockchip Limit)N/AView Settings →
Powkiddy X55 $79Rockchip RK3566 / Allwinner A133P🔴 Incompatible (Rockchip Limit)N/AView Settings →
AYN Odin 2 Portal $299Qualcomm Snapdragon 8 Gen 2🟢 60 FPS Locked (3x)3x Native (1080p+)View Settings →
Retroid Pocket 2S $89Unisoc Tiger T610🔴 19 FPS Slowdown (Underpowered)1x NativeView Settings →
Powkiddy V10 $39Rockchip RK3326🔴 Incompatible (Rockchip Limit)N/AView Settings →
Anbernic RG ARC-D $85Rockchip RK3566 / Allwinner A133P🔴 Incompatible (Rockchip Limit)N/AView Settings →

More Games Benchmark-Tested on Anbernic RG405M

See All 50 Games on Anbernic RG405M →