v2026.11 DB LIVEVerified Frame-Time & Emulator Config Recipes for PS2, GameCube, Switch, PSP & iOS Delta
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RetroFPSHandheld Matrix
Test FPS
🧭 Matchmaker📦 PortMaster📐 16:9 Hacks🕹️ Systems🔋 Battery⚡ Input Lag📺 Shaders🎮 Frontends📱 Handhelds (22)💿 Games (50)⚔️ Versus⚡ Turnip Drivers📦 ROM Compress📐 Screens🛠️ CFW🧠 Chipsets💾 SD Calc
C+ Tier SoC • Rockchip RK3566 / Allwinner A133PVertical • 159g

TrimUI Brick Emulation Compatibility & FPS Matrix

Metal-Accent Vertical Pocket Wonder with Razor-Sharp 1024x768 Screen

A design triumph under $60. The crispest screen in the sub-$70 vertical category.

Switch⚪ No
PS2⚪ No
GameCube⚪ No
3DS⚪ No
PSP🟡 Playable
N64🟢 60 FPS
GBA🟢 60 FPS
Street Price$55
Display:3.2" 1024x768 4:3 Ultra-High-DPI IPS
Processor:Rockchip RK3566 / Allwinner A133P
Memory & OS:1GB LPDDR4x • Linux (NextUI / CrossMix)
Battery:3000 mAh
Best Custom OS:CrossMix-OS or NextUI

✓ Why Buy TrimUI Brick

  • +Incredible 1024x768 resolution on a 3.2-inch panel yields 400 PPI sharpness
  • +Metal back plate and premium clicky face buttons
  • +Runs PS1, GBA, SNES, and PortMaster games with gorgeous CRT shaders

✕ Known Limitations

  • −No analog sticks (designed for D-pad retro titles)
  • −Cannot run PS2 or GameCube

🧠 Silicon Breakdown: Rockchip RK3566 / Allwinner A133P

Popular budget Linux handheld silicon (Powkiddy RGB30, TrimUI Smart Pro). Great for PortMaster, PICO-8, SNES, GBA, PS1, N64, and lighter PSP games with frameskip, but completely incapable of PS2 or GameCube.

CPU: Quad-Core ARM Cortex-A55 @ 1.8GHz
GPU: Mali-G52 2EE / PowerVR GE8300
Turnip Drivers: Not Supported
Compare All Handheld Chipsets →
7 Perfect • 4 Playable with Tweaks

TrimUI Brick Game Compatibility & Settings Matrix

Game TitleSystemPerformance VerdictUpscale ResEmulator & Cycle TweakFull Recipe
God of War IIPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Grand Theft Auto: San AndreasPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Shadow of the ColossusPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Need for Speed: Most WantedPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Burnout 3: TakedownPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Gran Turismo 4PS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Metal Gear Solid 3: SubsistencePS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Silent Hill 2 (Director’s Cut)PS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Final Fantasy XPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
The Legend of Zelda: The Wind WakerGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Super Smash Bros. MeleeGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Resident Evil 4GameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Mario Kart: Double Dash!!GameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Super Mario SunshineGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
God of War: Chains of OlympusPSP🟡 30 FPS Playable (With Tweaks)1x Native + Auto Frameskip 1PPSSPP • PSP CPU Clock: 222MHzConfig →
Crisis Core: Final Fantasy VIIPSP🟢 30 FPS Locked (2x)2x Native (544p)PPSSPP • 100% (Default)Config →
Monster Hunter Freedom UnitePSP🟢 30 FPS Locked (2x)2x Native (544p)PPSSPP • 100% (Default)Config →
Grand Theft Auto: Vice City StoriesPSP🟡 30 FPS Playable (With Tweaks)1x Native + Auto Frameskip 1PPSSPP • PSP CPU Clock: 222MHzConfig →
Pokémon Ultra Sun / Ultra Moon3DS🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
The Legend of Zelda: Ocarina of Time 3D3DS🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Super Mario OdysseySwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Mario Kart 8 DeluxeSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
The Legend of Zelda: Ocarina of TimeN64🟢 30 FPS Locked (2x)2x Native + CRT ShaderMupen64Plus-Next • 100% (Default)Config →
Pokémon Emerald & Unbound (GBA)GBA🟢 60 FPS Locked (2x)2x Native + CRT ShaderRetroArch • 100% (Default)Config →
BlackPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Tekken 5PS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Metroid PrimeGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
F-Zero GXGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
The Legend of Zelda: Breath of the WildSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Persona 5 RoyalSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
God of War: Ghost of SpartaPSP🟡 30 FPS Playable (With Tweaks)1x Native + Auto Frameskip 1PPSSPP • PSP CPU Clock: 222MHzConfig →
Midnight Club 3: DUB Edition RemixPSP🟡 30 FPS Playable (With Tweaks)1x Native + Auto Frameskip 1PPSSPP • PSP CPU Clock: 222MHzConfig →
Kingdom Hearts II Final MixPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Dragon Ball Z: Budokai Tenkaichi 3PS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
The Legend of Zelda: Twilight PrincessGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Paper Mario: The Thousand-Year DoorGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Super Mario GalaxyGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Persona 3 PortablePSP🟢 30 FPS Locked (2x)2x Native (544p)PPSSPP • 100% (Default)Config →
The Legend of Zelda: A Link Between Worlds3DS🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Super Smash Bros. UltimateSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Burnout RevengePS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Dragon Quest VIII: Journey of the Cursed KingPS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Tony Hawk's Pro Skater 4PS2🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Luigi's MansionGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Mario Golf: Toadstool TourGameCube🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Grand Theft Auto: Liberty City StoriesPSP🟢 30 FPS Locked (2x)2x Native (544p)PPSSPP • 100% (Default)Config →
DaxterPSP🟢 30 FPS Locked (2x)2x Native (544p)PPSSPP • 100% (Default)Config →
Xenoblade Chronicles 3D3DS🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Fire Emblem: Three HousesSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →
Metroid DreadSwitch🔴 Incompatible (Rockchip Limit)N/AN/A • N/AConfig →

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